Season plan
Training by track
Every rider gets a plan built around four pillars: bike fitness, skills, mechanical know-how, and community. Effort is set by feel (RPE), never by watts or FTP. Sign in to get the adaptive, week-by-week version.
Launchpad
Grades 7 to 8. Mostly skills and play, a little endurance. Races are 1 to 2 short laps.
Base & Heat Build
Build your base
- Play ride (RPE 2-5)
- Ready position + braking
- Core circuit (RPE 3-5)
Race Series Grind
Sharpen for racing
- Play ride (RPE 2-5)
- Ready position + braking
- Core circuit (RPE 3-5)
Bridge Phase
Bridge to the finish
- Play ride (RPE 2-5)
- Ready position + braking
- Core circuit (RPE 3-5)
Championship Peak
Peak and taper
- Play ride (RPE 2-5)
- Ready position + braking
- Core circuit (RPE 3-5)
Challenger
Grades 9 to 10 (JV). A balanced mix of skills and fitness. Races are 2 to 3 laps.
Base & Heat Build
Build your base
- Endurance ride (RPE 3-6)
- Cornering drills
- Core circuit (RPE 3-5)
Race Series Grind
Sharpen for racing
- Endurance ride (RPE 3-6)
- Cornering drills
- Core circuit (RPE 3-5)
Bridge Phase
Bridge to the finish
- Endurance ride (RPE 3-6)
- Cornering drills
- Core circuit (RPE 3-5)
Championship Peak
Peak and taper
- Endurance ride (RPE 3-6)
- Cornering drills
- Core circuit (RPE 3-5)
Apex
Grades 11 to 12 (Varsity). Periodized fitness with sharp skills. Races are 3 to 4 laps.
Base & Heat Build
Build your base
- Interval ride (RPE 4-8)
- Technical features
- Core circuit (RPE 3-5)
Race Series Grind
Sharpen for racing
- Interval ride (RPE 4-8)
- Technical features
- Core circuit (RPE 3-5)
Bridge Phase
Bridge to the finish
- Interval ride (RPE 4-8)
- Technical features
- Core circuit (RPE 3-5)
Championship Peak
Peak and taper
- Interval ride (RPE 4-8)
- Technical features
- Core circuit (RPE 3-5)